Girls Tech CONFIDENCECOLLABORATIONPERSONAL IDENTIFICATIONCONTEXTUALITYFLEXIBILITY/MOTILITYSOCIAL CONNECTIVITYINCLUSIONGRAPHICS/MULTIMEDIAGirls, Science, and Technology


EVALUATING MATERIALS
BACKGROUND
SAMPLES RATED
RESEARCH
REFERENCES
GIRLS TECH HOME

carat Is there a relatively high percentage of graphic and multimedia content?
carat Are the graphics clear and easy to understand?
carat Are the graphic, audio, and video components of high quality?

Visual design is an especially significant consideration in the evaluation of electronic information resources for young women.
       Young people, regardless of gender, prefer electronic information resources that contain many high-quality graphic and multimedia elements. For most young women, quality and amount of multimedia content are exceptionally important in maintaining their attention and interest.

 

Good examples of high quality graphics/multimedia concentration:

Math Cats (web games)
Grades: 1 - 8. This site combines math, cats, and games to make math entertaining. VIEW RATING

Sheep Brain Dissection (web site)
Grades: 6 & up. This site is a multimedia version of the Exploratorium’s sheep brain dissection exhibit. VIEW RATING

Space Place (web site)
Grades: 3 - 7. Space Place presents activities and information related to the exploration of outer space. Try fun activities such as making a model of Saturn and constructing a rocket that really works. VIEW RATING